Final animated scene. Responsible for character animation, camera animation, lighting, sky dome created utilizing my own sky image.
Playblast of animated rig.
Here I learned to use rigging controls and curves to animate a character according to a reference video, and cinematically move the camera in Maya to create an interesting 3D Animation Scene. I modeled and rigged Fred in previous classes, some of which are shared in previous projects. Though this was animated utilizing a known good base model and rig for consistent grading purposes.
I also learned how to create my own custom shelves and buttons utilizing Mel script in Maya.